![]() ![]() Not-Yggdrasil traps the entirety of the globe in inanimate objects known as Artifacts and calls on you to restore mana to the planet by believing places and people exist enough that they do. ![]() This process started to drain the world of Mana, which is bad. But why are you playing? Surely there is a plot-like device driving you towards an end goal only you can reach? Well, kind of…but also not really.Ī big tree known as the Mana Tree was once worshipped, then a big war happened, then it wasn’t worshipped, then it started to die. Bish, bash, bosh, you got yourself a house and you’re ready to play. ![]() You plonk your cursor over the area of land you want to exist in, it zooms in, and you plonk down a letterbox. Once you have gruelled over these life-changing decisions, you have a fancy view of the world map. Finally, depending on your starting weapon, you will come equipped with a low-level starter beatstick and a Special Technique for good measure – more on those in a bit. Your name defaults as YOU, so changing that is pretty much a must. Your gender changes the occasional piece of dialogue, although not by much. You pick a gender (good luck figuring out which is which), a name, and a starting weapon. When I booted it up, it became apparent, almost immediately, that this game is nothing like any Mana game or JRPG I had ever played. Well, that entirely depends on what you expect, and what you want, from Legend of Mana. Thankfully, Square Enix, in celebration of Mana’s 30th Anniversary, has remastered this mysteriously absent title for Playstation, Switch, and PC – what a time to be alive, right? In 1999 Legend of Mana was released on the ol’ PSX, just not for us dirty Europeans. The music, the visuals, the gameplay – they were, at the time, out of this world. Even though only one ‘Mana’ game was released in Europe – the Secret of Mana – it was enough to leave a lasting impression on my teeny-tiny Toasty brain. ![]()
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