![]() ![]() Source: More Soul Nomad & the World Eaters guilds While going through an inspection all attached decor items will remain between inspections and floors.Įach room's unit slots can be increased via inspections.Įach room's decoration potency can be increased by inspection. Any decorations placed in the other slots will go away after each battle with one exception: Inspection. ![]() (Stop all enemy movement momentarily)Map 45TravelocityAzure Hope: Nacht becomes useable (increases ACT of all allies by 50%)Map 37Vulcan's RageATK up 5% for each stationary turnMap 31Wailing BallBrave Crimson: Adon becomes useable (Increase ATK and INT of all allies by 30%)Map 40īasic Room InformationEach room has the potential to have a decoration, this decoration that is provided will not go away. When STM=0, death.Map 29Heaven Help UsPraising Soul:Stats down 30% but restore 30% HP each turnMap 19Hel's FuryGrudge 18: Stats down 30% but all enemy units stats down 10%Clear 30F of a 6k GP roomHermit HoleSerene Energy: Always attack 2nd, but all stats up 20%Map 6Hero's ChamberValor Paean: Nearby allies receive stats up 20%Map 18Hunting LodgeDistant Omen: ATT/SKL range +3 but cannot moveMap 26In the GrottoGolden Love: Wilter becomes useable (fully heals all allies)Map 38LightsingerVictory Cry: Stats down 30% but all ally units stats up 10%Clear 30F of a 2k GP roomLoki's FortuneDaily Boost: EXP up 50%Map 28Los BanditosBlitzkreig: Move immediately after summoningMap 4Main LobbyAmber Passion: Mewlin becomes uusable (Doubles EXP and GP for all allies)Map 41MartyraryNoble Death: Explode damaging nearby squads on 3rd turnMap 17Master's DojoDeath Fist: No EXP but gain 1 hit killsClear 100F of a 60k GP roomMedicine BagHealth Gain: STM healed when resting +110%Map 5Nurse's OfficeAmazing Care: Heal 10% of nearby squad's HP when summonedMap 16Oberon's LoveEnergy Bliss: 10% STM recovery each roundMap 33Open RoomNothingDefaultPan's MercyLoving Breath: 20% HP healed each roundMap 35Pit BossAccuracy becomes 100% & Cannot dodgeMap 14SarcophagusDeath Aroma: Nearby squads take 10% damage at the start of unit's turnClear 60F of a 20k GP roomSecurity RoomSteel Form:Take 50% less damage while guardingMap 3Servant's CageGood Care: STM use down by 50%Map 13Sinner's CellPatient Test: Take 10% damage each turn, but all stats are up 20%Map 7SpellbraryTime's Fool:Slow down the turn flowMap 25Thoth's BlissBreif Stay: Leave play after 3 turns, can be resummoned onceMap 32Time WardenPurple Dream: Yama becomes useable. (Inflict random damage)Map 46Crime SceneAntimatter: Evade up 90%, but fragile and dies in one hitMap 20Day of DeathRevelation: Invincible for 3 turns and then deathClear 60F of a 40k GP roomDemon's BedCorrupt Word: Initial stats up 50%, reducing 10% per turn3rd CycleForseer FoyerGlamor Brood: Cannot move first 2 turns & ACT up 15Map 15Gambler's HallLuck Advisory: GP gained up by 50%2nd CycleGeneralizationHoly War:If outnumbered by enemies, stats up 20%Map 10GladiatoriumDeath Charge: ATK up 5% for each moved panelMap 2Hade's DespairOuter Limit: STM 1% down and Stats 1% up. (Decrease skill use numbers of all enemies)Map 45Aveta's PanicTemp Control: Move 3 times in a row but STM becomes 0Map 36Casino RoyaleGift From God: Receive a gift for summoningMap 8Cat's CradlePaw Day: Stats up by 10% per new game cycleDefeat a level 11 store managerCauldronetteWord of Peace: Heal nearby squads STM by 50% on summonMap 22Clown's AboundExhibitionism: Enemies within 4 tiles will target youMap 11Coveter ClosetBlack Desire: Nergal becomes useable. Room NameDefault Decor & EffectUnlock MethodAdventure!Light Steps: Summon Range +5Map 21Angel EyesGreen Wisdom: Sacrei becomes useable. ![]() G*ypsy15th MapWhirwin14th Map Room Information And Unlock ![]()
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